Military and defense trainers
Crew cabins for armored vehicles on 6DOF motion bases, turret and weapons-station trainers, instructor stations. Hardened electronics and cockpits matched to the real vehicle.
When nothing on the market fits, we build it. Active Game designs and manufactures motion simulators, training devices and motion platforms to your spec, from a one-off attraction to a fleet of military crew trainers.
Crew cabins for armored vehicles on 6DOF motion bases, turret and weapons-station trainers, instructor stations. Hardened electronics and cockpits matched to the real vehicle.
Fixed-wing and helicopter cockpits on 3DOF or 6DOF motion for flight schools, procedure training and pilot selection. Works with X-Plane, MSFS, DCS and proprietary software.
Truck, bus, heavy equipment and emergency vehicle trainers for driving schools, fleets and public agencies. Real controls, real seat, motion that matches the vehicle.
Driver-in-the-loop simulators, vehicle dynamics and ride-and-handling rigs, motion-cueing and human-factors research for teams, OEMs and universities.
Motion bases for testing sensors, cameras, antennas and robots, ship and marine motion, payloads up to 15,000 kg on 2DOF, 3DOF or 6DOF.
Themed motion rides, VR attractions and showpiece simulators for theme parks, family entertainment centers, museums and brand activations. Built for all-day public use.
Brief. You tell us the vehicle or experience, payload, motion range, software and budget.
Concept and quote. We come back with a layout, a motion spec and a price, usually within a few days.
Engineering and build. Frame, drives, controller and G-Control motion software, all made in-house.
Delivery and setup. Installation, tuning and training for your operators and instructors.
Support. Remote diagnostics, software updates and spare parts for the life of the system.
We have been building motion systems since 2010. Hundreds of our rigs run in venues across the USA and Europe, and we have delivered custom motion bases for film production, including projects for Lucasfilm, and for military training programs. Because we make the mechanics, the electronics and the software ourselves, we can change any of them to fit your project. Typical lead time for a custom build is 8 to 14 weeks.
Our catalogue simulators ship in 6 to 12 weeks, and in California you can rent them with an operator for events and trade shows.
Send the brief, a sketch or just an idea. An engineer replies within one business day.